Tim Healey Design
Game and Level Design
Contact email: firstname.lastname@example.org
Office Mayhem was made in Unity with a team of 10 people in the span of 28 weeks. I was the level designer for the team.
Speed Scoop was made in Unity with a team of 4 people over the course of 12 weeks. I was the lead designer and producer for the team.
Silo - Unreal Tournament
Silo is an Unreal Tournament level designed for up to 8 players and inspired by the Team Fortress 2 map, 2Fort. This level was made over the course of 14 weeks and I was the sole designer on the level.
Here is my design reel showing my role in Office Mayhem and my level for Unreal Tournament called Silo