Speed Scoop is a fast paced third person driving shooter, where the player must serve the ice cream wanting customers throughout the neighborhood, and to serve the ice cream as fast as possible via a cannon mounted to the roof of the ice cream truck. This is a vertical slice of gameplay that was made over the course of 12 weeks with a team of 4 people. Tim Healey - Design, Stevie Ulfelder - Programming, Rachel McKeen and Jay DeVeer - Art.
Office Mayhem is a competitive local co-op game, where players compete against each other to complete the most tasks within the office before the work day ends. Players win by having the highest score at the end of a 5 day work week, and are crowned the employee of the week. My role on the team was to design the 15 levels win the game and to help with balance and testing.